Calculator
| Momentum thrust | 30.45 kN |
|---|---|
| Pressure thrust | 0.00 kN |
| Specific thrust, F/ṁ | 609 N·s/kg |
| Fuel–air ratio | 0.0150 |
| Propulsive efficiency | needs a flight speed above 0 |
| Thrust power, F × V0 | 0 when standing still |
The thrust equation
On a test stand (V0 = 0) there is no ram drag, so the same engine always shows more thrust on the stand than in flight. With the default numbers, 50 kg/s of air leaving at 600 m/s gives 30.45 kN. Fly the same engine at 250 m/s with the same exhaust speed and the thrust falls to 17.95 kN.
Specific fuel consumption (TSFC)
Turbojets typically burn somewhere around 0.8 to 1.0 lb/(lbf·h) without afterburner, and high-bypass turbofans far less. In the game's standard dyno test (at 70 % power) the Training turbojet burns 25.0 mg/(N·s), about 0.88 lb/(lbf·h), and the Airliner turbofan 11.2 mg/(N·s), about 0.39 lb/(lbf·h). The default inputs here, 0.75 kg/s of fuel for 30.45 kN, work out to 24.6 mg/(N·s).
Propulsive efficiency
At 250 m/s with a 600 m/s jet, ηp is 58.8 %. Bring the jet speed closer to the flight speed (by moving more air more slowly) and ηp rises. That is the whole idea behind turbofans and turboprops.
Assumptions and limits
This is the one-dimensional momentum balance for a single jet with uniform exit conditions. For a turbofan, work out each stream (core and bypass) separately and add the thrusts. Real nozzles lose a little velocity to friction and divergence, and installed thrust is lower again because of inlet and nacelle drag.