Jet Engine Simulator

Learn · Turbine materials

Why jet engines don't melt

In a modern engine, the gas rushing into the turbine is hotter than the temperature at which the blades' metal would melt. The blades survive anyway, spinning thousands of times a minute. Here is how.

In the game, turn FADEC off and hold full power to see what happens when the metal loses: the Overcooked challenge.

Why engines run so hot

A jet engine turns heat into thrust, and the hotter the gas entering the turbine, the more work and thrust each kilogram of air gives. The Brayton cycle calculator shows the effect: raise the turbine inlet temperature and the work per kilogram climbs. So engine designers have spent decades pushing it up. In large modern engines it is well above 1,500 °C, while the nickel alloys the blades are made of start to melt at roughly 1,300 °C.

The blades are not just hot. Each one spins at the edge of a disk turning thousands of times a minute, so it is also pulled outwards by a force of several tonnes. Hot metal under that much load slowly stretches, a process called creep. A blade that creeps too far rubs on the casing or breaks. Three things keep it alive: cooling, coatings and better metal.

1. Cooling air

Some of the air from the compressor skips the combustor entirely. It is hot by everyday standards, several hundred degrees, but far cooler than the combustion gas. It is piped through the turbine disk and into each blade, where it winds through internal passages and leaves through hundreds of tiny holes. The air leaving the holes spreads over the blade's surface as a thin protective layer, called film cooling, so the hottest gas never quite touches the metal.

Cooling air is not free. It has been compressed at a cost in work, and it bypasses the combustor, so the turbine gets less out of it. Engineers use as little as they can.

2. Ceramic coatings

The blades and the parts around them are sprayed with a thermal barrier coating, a thin ceramic layer that conducts heat poorly. With cooling air flowing inside and a ceramic layer outside, the metal can sit well over a hundred degrees cooler than the gas around it.

3. Better metal

Ordinary metals are made of many tiny crystals (grains), and creep tends to happen along the boundaries between them. Turbine blades went from ordinary cast nickel superalloys, to castings with grains lined up along the blade, to single-crystal blades grown as one crystal with no grain boundaries at all. Each step let the blades run hotter for the same life. The newest step is ceramic matrix composites, ceramic fibres in a ceramic body, which are lighter than metal and tolerate higher temperatures. They have started to appear in the hot sections of new airliner engines.

The same choices in the game

Turbine temperature limits of the game's hot-section materials Steel alloy 1150 kelvin, nickel superalloy 1350 kelvin, single-crystal nickel 1500 kelvin and ceramic composite 1650 kelvin. Each percent of blade cooling air adds about 22 kelvin; with 8 percent the limits rise by about 176 kelvin. 1,000 K1,250 K1,500 K1,750 K2,000 K Steel alloy 1,150 K Nickel superalloy 1,350 K Single-crystal nickel 1,500 K · Pro Ceramic composite 1,650 K · Pro
The game's four hot-section materials. Solid bar: the temperature the blades can take with no cooling air. Faded extension: the extra they can take with 8 % of the air used for cooling. 1,350 K is about 1,080 °C.

The game models all three ideas in simplified form. In the Design office you pick the hot-section material and the share of blade cooling air, and the two together set the turbine's temperature limit:

The free Training turbojet uses a nickel superalloy turbine with 4 % cooling air, which gives it a limit of about 1,438 K for a design turbine inlet temperature of 1,400 K: not much room to spare, which is typical of real engines too.

The spinning parts have limits too

Heat is not the only enemy. The rotor's disks carry the blades, and the faster they spin the harder they are pulled apart. The game's rotor materials set how far past full speed the rotor can go: aluminium alloy 105 %, titanium alloy 112 % and nickel disks 120 % (Pro). Push much beyond the limit and the disk bursts, which is the Overspin challenge.

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